I’m not really sure why I am even bothering to review “Resident Evil: Welcome to Raccoon City,” because I can’t imagine anyone actually going to see it, except maybe gamers with too much time on their hands (no disrespect intended). I’m a modest fan of the early entries in the live action film franchise, but this lazy, pointless, plotless scrap heap is an instantly forgettable waste of time.
Writer / director Johannes Roberts made this latest installment as a reboot of the six-film “Resident Evil” series, all loosely based on the popular video game. That’s perfectly fine, but the script is extremely apathetic in all areas.
The story takes place in Raccoon City, which is now a dying Midwestern town. The only residents that remain are a skeleton crew of Umbrella Corporation employees and those too poor to move. It’s a wasteland, and most of the citizens are suffering from a mysterious illness. Everything comes to a head during one night, as a group of survivors are forced to battle the undead if they want to make it through sunrise.
The cast lands squarely on Hollywood’s D-list. Kaya Scodelario, Neal McDonough, and Robbie Amell are asked to do a lot of heavy lifting, and their backs break under the pressure. The acting is cheesy and laughable, matched by the corny-looking CGI and ridiculous monsters. The film has a fitting R-rating, with plenty of gore and bloody violence. It’s made for short attention spans since the primary audience will be gamers.
I can’t think of one thing to recommend about “Resident Evil: Welcome to Raccoon City.” The horror is mediocre, very little happens story-wise, and it’s not even entertaining.
By: Louisa Moore